As the Mayor, you can also kick a resident from the town by using /t kick (name of player). To cancel an invite to a player, use /t invite -(name of player).Īny resident (except the Mayor) can leave the town by typing /t leave. They can type /accept (your town's name) to join. Invite another player into your town by using /t add (name of player). You can change your town's name with /t set name (new name) any time. You are also assigned the Mayor of your town after creating it. This action removes money from your balance. To create your town, use /t new (your town's name) or /t create (your town's name). The Mayor and Comayors can also view the bank transaction history of their town bank for the current Towny day by typing /t bankhistory.Ī nation is a collection of towns, (at least 1) and residents of all towns in the nation are its nation members. The town bank is a town's virtual storage for money only the Mayor and Comayors can take money from the town bank, but all residents can add money to it. The Mayor can also allow other residents to help with duties around the town, by giving them town ranks. Town plots can be either not owned by any resident-these are called unowned town plots-or owned by residents-these are called resident plots.Įach town has a Mayor who is the owner of a town, and has access to all town plots in their own town as well as all commands for them. Chunks that the town has taken from Wilderness are called claims or town plots. Tip: Press F3 + G to view chunk borders.Ī town is a collection of players, called residents, (at least 1) under a certain town name, who have the ability to take chunks from Wilderness in order to protect them from other players. PvP is also permanently enabled in Wilderness. All chunks in the world are Wilderness by default, in which all players in the server can build destroy access doors, chests, etc. ¶ Town Basicsīefore diving into how to make your town, let's get familiar with what the Towny plugin is at its core and explain its basic concepts.Ī chunk is a 16x16 portion of the world that extends infinitely in the vertical direction. If you are familiar with the Towny plugin you can also click here for a complete list of all commands that the plugin offers, or click here for a shorter list. “Nations” (capitalized and by itself) refers to our Nations gamemode and “Towny” (capitalized by itself) refers to our Towny gamemode. The following Guide may explain some functionalities only present in CCNet. Towny days are extremely important for a multitude of fundamental features described in this Guide. You can view the timer by using /towny time. When this interval begins, it is publicly announced in chat. The Towny plugin works in 1 real-life-day intervals. The other sections are related to all other functions of the Towny plugin in terms of towns, nations and settings that the plugin offers. Land protection and how to configure it are described in the second section (“Permissions”). The first section of the Guide (“Town Basics”) serves as an introduction to Towny, describing the first steps when creating a town, how to buy land, and various basic features. This Guide is meant to describe each of the Towny plugin's features in full. Towny is a land protection and town/nation simulation plugin that allows players to create, protect, and manage towns, own land, and form nations and alliances.
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